Comète de Sozin

Sorcery

Chaque créature que vous contrôlez acquiert maîtrise du Feu 5 jusqu'à la fin du tour. (À chaque fois qu'elle attaque, ajoutez {RRRRR}. Ce mana dure jusqu'à la fin du combat.)
Prédiction {2R} (Pendant votre tour, vous pouvez payer et exiler cette carte depuis votre main face cachée. Lancez-la pendant un autre tour pour son coût de prédiction.)
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player's turn. In most cases, if you foretell a card that isn't an instant (or doesn't have flash), you'll have to wait until your next turn to cast it.
Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player's turn. In most cases, if you foretell a card that isn't an instant (or doesn't have flash), you'll have to wait until your next turn to cast it.
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