艾蕾侬的树种核心

时空 ~新非瑞克西亚

当你时空换入艾蕾侬的树种核心时,引发混沌。
每当引发混沌时,从你时空套牌顶开始展示牌,直到展示出一张时空牌为止。时空换入该处,但不时空换出任一时空。将其余所展示的牌以任意顺序置于你时空套牌底。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

If a player rolls {CHAOS}, chaos ensues and all chaos abilities will trigger. The player may put those abilities on the stack in any order.
Until a player planeswalks, the game will continue on multiple planes. The abilities of all face-up plane cards can affect the game.
The next time a player planeswalks, they planeswalk away from all face-up planes. Their owners’ put them on the bottom of their planar decks in an order of their choice. This order isn’t revealed to other players.
If a player rolls {CHAOS}, chaos ensues and all chaos abilities will trigger. The player may put those abilities on the stack in any order.
Until a player planeswalks, the game will continue on multiple planes. The abilities of all face-up plane cards can affect the game.
The next time a player planeswalks, they planeswalk away from all face-up planes. Their owners’ put them on the bottom of their planar decks in an order of their choice. This order isn’t revealed to other players.
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