Fantasma siguebandadas

Criatura — Espíritu

Convocar. (Tus criaturas pueden ayudar a lanzar este hechizo. Cada criatura que gires al lanzar este hechizo cuenta como un pago de o de un maná del color de esa criatura.)
Vuela, vigilancia.
Siempre que el Fantasma siguebandadas ataque, el próximo hechizo que lances este turno tiene la habilidad de convocar.

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the next spell you cast after Flockchaser Phantom’s ability resolves already has convoke, giving it convoke again doesn’t have any real benefit. Tapping a creature you control will still pay for only or one mana of that creature’s color.
If the next spell you cast after Flockchaser Phantom’s ability resolves already has convoke, giving it convoke again doesn’t have any real benefit. Tapping a creature you control will still pay for only or one mana of that creature’s color.
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