Roule, roule, roule (The Hobbit)
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Roule, roule, roule

Enchantment — Saga

(Au moment où cette saga arrive et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après IV.)
I, II, III, IV - Exilez jusqu'à une cible que vous contrôlez, créature ou terrain. Si vous faites ainsi, renvoyez-la sur le champ de bataille sous le contrôle de son propriétaire au début de la prochaine étape de fin.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

After each permanent returns to the battlefield, it will be a new object with no connection to the permanent that was exiled. It won't be in combat or have any additional abilities it may have had when it was exiled. Any counters on it cease to exist; Auras attached to it are put into their owner's graveyards; and any Equipment will become unattached.
After each permanent returns to the battlefield, it will be a new object with no connection to the permanent that was exiled. It won't be in combat or have any additional abilities it may have had when it was exiled. Any counters on it cease to exist; Auras attached to it are put into their owner's graveyards; and any Equipment will become unattached.
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