Appropriation de l'âme (Guildpact)
Appropriation de l'âme back
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Appropriation de l'âme

Éphémère

Détruisez la créature non-blanche non-noire ciblée. Mettez en jeu un jeton de créature 1/1 blanche Esprit avec le vol.
Hantise
Quand la créature hantée par l'Appropriation de l'âme est mise dans un cimetière, détruisez la créature non-blanche non-noire ciblée. Mettez en jeu un jeton de créature 1/1 blanche Esprit avec le vol.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A “nonwhite nonblack” creature is a creature that’s neither white nor black. It can be any other color or combination of colors, or it can be colorless.
If you can’t choose a nonwhite nonblack creature to target when the haunted creature is put into a graveyard, or if the target becomes illegal, you don’t get a token.
A “nonwhite nonblack” creature is a creature that’s neither white nor black. It can be any other color or combination of colors, or it can be colorless.
If you can’t choose a nonwhite nonblack creature to target when the haunted creature is put into a graveyard, or if the target becomes illegal, you don’t get a token.
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