Untersucher von Phänomenen

Kreatur — Mensch, Detektiv

Sowie die Untersucher von Phänomenen ins Spiel kommen, bestimme Glauben oder Zweifeln.
• Glauben — Immer wenn eine Nichtspielsteinkreatur, die du kontrollierst, stirbt, erzeuge einen 2/2 schwarzen Schrecken-Verzauberungskreaturenspielstein.
• Zweifeln — Zu Beginn deines Endsegments kannst du ein Nichtland-Permanent, das du besitzt, auf deine Hand zurückbringen. Falls du dies tust, ziehe eine Karte.

3/4
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you somehow control Phenomenon Investigators and no choice was made for it (perhaps because another permanent on the battlefield became a copy of it, or it was manifested and later turned face up), it has neither of the two triggered abilities, no matter how much you want to believe (or doubt).
If you somehow control Phenomenon Investigators and no choice was made for it (perhaps because another permanent on the battlefield became a copy of it, or it was manifested and later turned face up), it has neither of the two triggered abilities, no matter how much you want to believe (or doubt).
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