Kriechende Ödnis (Zendikar Rising)
Kriechende Ödnis back
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Kriechende Ödnis

Land

: Erzeuge .
: Lege zwei +1/+1-Marken auf die Kriechende Ödnis. Dann kannst du sie bis zum Ende des Zuges zu einer 0/0 Elementarwesen-Kreatur werden lassen. Sie ist immer noch ein Land.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You can activate Crawling Barrens's second ability even if it's already a creature.
Counters on Crawling Barrens remain on it when it stops being a creature. If it becomes a creature later, they'll apply to it.
If this becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it that turn.
Unless Crawling Barrens is already a creature, its second ability causes the +1/+1 counters to be put onto a noncreature land. Abilities that apply or trigger when counters are put on a creature you control won't do so.
You can activate Crawling Barrens's second ability even if it's already a creature.
Counters on Crawling Barrens remain on it when it stops being a creature. If it becomes a creature later, they'll apply to it.
If this becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it that turn.
Unless Crawling Barrens is already a creature, its second ability causes the +1/+1 counters to be put onto a noncreature land. Abilities that apply or trigger when counters are put on a creature you control won't do so.
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Land