Gragorja, Ruína do Enclave Celeste (Zendikar Rising)
Gragorja, Ruína do Enclave Celeste back
Click to flip the card
Gragorja, Ruína do Enclave Celeste

Criatura Lendária — Hidra Horror

Gragorja, Ruína do Enclave Celeste entra no campo de batalha com três marcadores +1/+1.
Toda vez que outra criatura que você controla morrer, se ela tinha um marcador +1/+1, coloque um marcador +1/+1 em Gragorja.
Quando Gragorja morrer, crie uma ficha de criatura preta e verde X/X do tipo Hidra, sendo X o número de marcadores +1/+1 em Gragorja.

0/0
English flag
Spanish flag
French flag
German flag
Italian flag
Portuguese flag
Japanese flag
Korean flag
Russian flag
Chinese flag
Chinese flag
standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Grakmaw’s second ability puts just one +1/+1 counter on it, no matter how many counters the dying creature had.
If a creature with a +1/+1 counter on it dies after receiving too many -1/-1 counters, it dies at the same time that the counters are removed, and Grakmaw’s second ability triggers. Similarly, if Grakmaw dies after receiving too many -1/-1 counters, use the number of +1/+1 counters it had prior to receiving the -1/-1 counters to determine the value of X.
Grakmaw’s second ability puts just one +1/+1 counter on it, no matter how many counters the dying creature had.
If a creature with a +1/+1 counter on it dies after receiving too many -1/-1 counters, it dies at the same time that the counters are removed, and Grakmaw’s second ability triggers. Similarly, if Grakmaw dies after receiving too many -1/-1 counters, use the number of +1/+1 counters it had prior to receiving the -1/-1 counters to determine the value of X.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Price
0.34€


Linked cards

Links
MCT Tags

Synergie