Intimidador Karganiano
Criatura — Humano Guerreiro
Covardes não podem bloquear Guerreiros.
: Escolha um que não tenha sido escolhido neste turno —
• Intimidador Karganiano recebe +1/+1 até o final do turno.
• A criatura alvo torna-se um Covarde até o final do turno.
• O Guerreiro alvo ganha atropelar até o final do turno.
: Escolha um que não tenha sido escolhido neste turno —
• Intimidador Karganiano recebe +1/+1 até o final do turno.
• A criatura alvo torna-se um Covarde até o final do turno.
• O Guerreiro alvo ganha atropelar até o final do turno.
3/1
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If you control two or more Kargan Intimidators, track which modes have been chosen each turn for each one’s ability separately.
Once a creature has blocked a Warrior, turning that creature into a Coward won’t remove it from combat or cause the Warrior to become unblocked.
Once a creature has blocked a Warrior, turning that creature into a Coward won’t remove it from combat or cause the Warrior to become unblocked.
Rulings
If you control two or more Kargan Intimidators, track which modes have been chosen each turn for each one’s ability separately.
Once a creature has blocked a Warrior, turning that creature into a Coward won’t remove it from combat or cause the Warrior to become unblocked.
Once a creature has blocked a Warrior, turning that creature into a Coward won’t remove it from combat or cause the Warrior to become unblocked.
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