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Rulings
If you control two or more Kargan Intimidators, track which modes have been chosen each turn for each one’s ability separately.
Once a creature has blocked a Warrior, turning that creature into a Coward won’t remove it from combat or cause the Warrior to become unblocked.
Once a creature has blocked a Warrior, turning that creature into a Coward won’t remove it from combat or cause the Warrior to become unblocked.
Rulings
If you control two or more Kargan Intimidators, track which modes have been chosen each turn for each one’s ability separately.
Once a creature has blocked a Warrior, turning that creature into a Coward won’t remove it from combat or cause the Warrior to become unblocked.
Once a creature has blocked a Warrior, turning that creature into a Coward won’t remove it from combat or cause the Warrior to become unblocked.
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