Frappe subtile (Zendikar Rising)
Frappe subtile back
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Frappe subtile

Éphémère

Choisissez l'un ou les deux —
• Une créature ciblée gagne -1/-1 jusqu'à la fin du tour.
• Mettez un marqueur +1/+1 sur une créature ciblée.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you choose both modes and one target becomes illegal before Subtle Strike resolves, the other target is affected as appropriate.
If you choose both modes and one target becomes illegal before Subtle Strike resolves, the other target is affected as appropriate.
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