Lehrmeister der Ruhezauberer (Zendikar)
Lehrmeister der Ruhezauberer back
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Lehrmeister der Ruhezauberer

Kreatur — Meervolk, Zauberer

Immer wenn ein Zauberspruch oder eine Fähigkeit, der bzw. die von dir kontrolliert wird, einen Zauberspruch neutralisiert, kannst du einen 1/1 blauen Meervolk-Kreaturenspielstein ins Spiel bringen.
Tappe sieben ungetappte Meervölker, die du kontrollierst: Neutralisiere einen Zauberspruch deiner Wahl.

2/2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A spell or ability counters a spell only if it specifically contains the word “counter” in its text. If a spell or ability you control causes all the targets of a spell to become illegal, that spell doesn’t resolve but is not countered.
Lullmage Mentor’s second ability will cause its first ability to trigger.
Since the second ability doesn’t have a tap symbol in its cost, you can tap creatures (including Lullmage Mentor itself) that haven’t been under your control since your most recent turn began to pay the cost.
A spell or ability counters a spell only if it specifically contains the word “counter” in its text. If a spell or ability you control causes all the targets of a spell to become illegal, that spell doesn’t resolve but is not countered.
Lullmage Mentor’s second ability will cause its first ability to trigger.
Since the second ability doesn’t have a tap symbol in its cost, you can tap creatures (including Lullmage Mentor itself) that haven’t been under your control since your most recent turn began to pay the cost.
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