Sílfide Mestra das Amarras
Criatura — Fada Mago
Voar
Quando Sílfide Mestra das Amarras entra no campo de batalha, você pode pagar . Quando fizer isso, vire a criatura alvo que um oponente controla e coloque um marcador de atordoamento nela. (Se uma permanente com um marcador de atordoamento se tornaria desvirada, em vez disso, remova um marcador de atordoamento dela.)
Quando Sílfide Mestra das Amarras entra no campo de batalha, você pode pagar . Quando fizer isso, vire a criatura alvo que um oponente controla e coloque um marcador de atordoamento nela. (Se uma permanente com um marcador de atordoamento se tornaria desvirada, em vez disso, remova um marcador de atordoamento dela.)
1/1
standard
future
historic
gladiator
pioneer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
You may target a creature that is already tapped with the reflexive triggered ability. If the target creature is already tapped as the ability resolves, you will still put a stun counter on it.
You don't choose a target for Snaremaster Sprite's ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
You don't choose a target for Snaremaster Sprite's ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
Rulings
You may target a creature that is already tapped with the reflexive triggered ability. If the target creature is already tapped as the ability resolves, you will still put a stun counter on it.
You don't choose a target for Snaremaster Sprite's ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
You don't choose a target for Snaremaster Sprite's ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
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