物騒なカタパルト

アーティファクト・クリーチャー — 構築物

防衛
:物騒なカタパルトは各対戦相手にそれぞれ1点のダメージを与える。
あなたがインスタントやソーサリーである呪文1つを唱えるたび、物騒なカタパルトをアンタップする。

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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Players can cast spells and activate abilities (such as Unruly Catapult's own activated ability) after the triggered ability resolves but before the spell that caused it to trigger does.
In a Two-Headed Giant game, Unruly Catapult's activated ability causes the opposing team to lose 2 life.
Unruly Catapult's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
Players can cast spells and activate abilities (such as Unruly Catapult's own activated ability) after the triggered ability resolves but before the spell that caused it to trigger does.
In a Two-Headed Giant game, Unruly Catapult's activated ability causes the opposing team to lose 2 life.
Unruly Catapult's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
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