快乐吟游诗人

生物 — 人类/诗人

当快乐吟游诗人进战场时,你可以支付。当你如此作时,派出一个青年英雄角色衍生物,并贴附在目标由你操控的生物上。(如果其上已有另一个你操控的角色,则将已有之角色置入坟墓场。所结附的生物具有「每当此生物攻击时,若它的防御力等于或小于3,则在其上放置一个+1/+1指示物。」)

3/2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Hexproof and shroud won’t prevent a Role from becoming attached to a permanent if the ability creating that Role attached to that permanent doesn’t target it.
A permanent can have multiple Roles attached to it if each one is controlled by a different player.
Cards in the Wilds of Eldraine main set create six different Role tokens: Cursed, Monster, Royal, Sorcerer, Wicked, and Young Hero. A seventh Role token, Virtuous, is created by Ellivere of the Wild Court, the commander of the “Virtue and Valor” Commander Deck.
If a permanent has more than one Role attached to it controlled by the same player, each of those Roles except the one with the most recent timestamp is put into its owner’s graveyard. This is a state-based action.
You don't choose a target for Merry Bards's ability at the time its enters-the-battlefield ability triggers. Rather, a second "reflexive" ability triggers when you pay this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
Hexproof and shroud won’t prevent a Role from becoming attached to a permanent if the ability creating that Role attached to that permanent doesn’t target it.
A permanent can have multiple Roles attached to it if each one is controlled by a different player.
Cards in the Wilds of Eldraine main set create six different Role tokens: Cursed, Monster, Royal, Sorcerer, Wicked, and Young Hero. A seventh Role token, Virtuous, is created by Ellivere of the Wild Court, the commander of the “Virtue and Valor” Commander Deck.
If a permanent has more than one Role attached to it controlled by the same player, each of those Roles except the one with the most recent timestamp is put into its owner’s graveyard. This is a state-based action.
You don't choose a target for Merry Bards's ability at the time its enters-the-battlefield ability triggers. Rather, a second "reflexive" ability triggers when you pay this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
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