Vesti da Battaglia su Misura

Artefatto — Equipaggiamento

La creatura equipaggiata prende +2/+0.
Celebrazione — All'inizio del combattimento nel tuo turno, se due o più permanenti non terra sono entrati nel campo di battaglia sotto il tuo controllo in questo turno, assegna le Vesti da Battaglia su Misura a fino a una creatura bersaglio che controlli.
Equipaggiare (: Assegna a una creatura bersaglio che controlli. Equipaggia solo come una stregoneria.)
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Each celebration ability has a different effect.
The permanents that entered the battlefield don’t need to remain on the battlefield or under your control. Celebration abilities are checking for past events, not the current game state.
Others are static abilities that give creatures abilities or power and toughness increases as long as two or more nonland permanents entered the battlefield under your control that turn.
Some celebration abilities trigger at specific parts of the turn and check whether two or more nonland permanents entered the battlefield under your control already in that turn.
Celebration abilities only care if two or more nonland permanents entered the battlefield under your control in a turn. They won’t get more powerful if more than two permanents entered the battlefield under your control in a turn.
Each celebration ability has a different effect.
The permanents that entered the battlefield don’t need to remain on the battlefield or under your control. Celebration abilities are checking for past events, not the current game state.
Others are static abilities that give creatures abilities or power and toughness increases as long as two or more nonland permanents entered the battlefield under your control that turn.
Some celebration abilities trigger at specific parts of the turn and check whether two or more nonland permanents entered the battlefield under your control already in that turn.
Celebration abilities only care if two or more nonland permanents entered the battlefield under your control in a turn. They won’t get more powerful if more than two permanents entered the battlefield under your control in a turn.
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