Derviscio Turbinante

Creatura — Monaco Umano

Protezione dal nero
Alla fine del turno, se il Derviscio Turbinante ha inflitto danno a un avversario in questo turno, metti un segnalino +1/+1 sul Derviscio Turbinante.

1/1
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Dunerider Outlaw dealt damage to an opponent who later left the game before that turn’s end step, its ability still gives it a +1/+1 counter.
Whirling Dervish’s triggered ability gives it at most one +1/+1 counter each turn, regardless of how many opponents were dealt damage beyond the first.
Whirling Dervish’s triggered ability checks to see if it dealt damage during the turn to an opponent of its current controller. If it dealt damage to player A, then player A takes control of it, the ability doesn’t trigger.
If Dunerider Outlaw dealt damage to an opponent who later left the game before that turn’s end step, its ability still gives it a +1/+1 counter.
Whirling Dervish’s triggered ability gives it at most one +1/+1 counter each turn, regardless of how many opponents were dealt damage beyond the first.
Whirling Dervish’s triggered ability checks to see if it dealt damage during the turn to an opponent of its current controller. If it dealt damage to player A, then player A takes control of it, the ability doesn’t trigger.
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