Invasão da Cidadela

Feitiço

Até o final do turno, as criaturas que você controla recebem +2/+2 e ganham "Toda vez que esta criatura causar dano de combate a um jogador ou planeswalker, destrua o artefato ou encantamento alvo que o jogador defensor controla."
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Storm the Citadel affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +2/+2 or gain the triggered ability.
If a creature is attacking a planeswalker, the controller of the planeswalker is the defending player.
Storm the Citadel affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +2/+2 or gain the triggered ability.
If a creature is attacking a planeswalker, the controller of the planeswalker is the defending player.
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