吞噬浪潮

巫術

每位玩家各選擇一個由其操控的非地永久物。將所有未以此法選中的非地永久物移回各自擁有者手上。然後每有一位手牌比你多的對手,你便抽一張牌。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Starting with the player whose turn it is, each player chooses a nonland permanent they control. Players get to know what permanents have been chose by players that chose before them as they make their choice. Then all nonland permanents that weren't chosen by any player are returned to their owners' hands at the same time.
Starting with the player whose turn it is, each player chooses a nonland permanent they control. Players get to know what permanents have been chose by players that chose before them as they make their choice. Then all nonland permanents that weren't chosen by any player are returned to their owners' hands at the same time.
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