Innocent Traveler // Malicious Invader
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Creature — Human // Creature — Vampire

At the beginning of your upkeep, any opponent may sacrifice a creature. If no one does, transform Innocent Traveler. // Flying
Malicious Invader gets +2/+0 as long as an opponent controls a Human.

1 // 3/3 // 3
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

When Innocent Traveler's ability resolves, the next opponent in turn order chooses whether they want to sacrifice a creature at all and which creature to sacrifice if so, then each other opponent in turn order does the same, knowing the choices made before them. Then all the chosen creatures are sacrificed at the same time. If no creatures are sacrificed this way, Innocent Traveler is transformed.
When Innocent Traveler's ability resolves, the next opponent in turn order chooses whether they want to sacrifice a creature at all and which creature to sacrifice if so, then each other opponent in turn order does the same, knowing the choices made before them. Then all the chosen creatures are sacrificed at the same time. If no creatures are sacrificed this way, Innocent Traveler is transformed.
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