Everythingamajig
Artifact
, : Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.
, : Put a +1/+1 counter on target creature.
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
, : Put a +1/+1 counter on target creature.
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
For the third ability, you can’t add another CRANK! counter to your Contraption deck while proliferating. The Contraption deck is neither a permanent nor a player.
For the first ability, if you move a counter onto a planeswalker, you may have that counter become a loyalty counter.
For the first ability, if you move a counter onto a planeswalker, you may have that counter become a loyalty counter.
Rulings
For the third ability, you can’t add another CRANK! counter to your Contraption deck while proliferating. The Contraption deck is neither a permanent nor a player.
For the first ability, if you move a counter onto a planeswalker, you may have that counter become a loyalty counter.
For the first ability, if you move a counter onto a planeswalker, you may have that counter become a loyalty counter.
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