Némésis de l'identité
Créature : ondin et gredin
Au moment où la Némésis de l'identité arrive sur le champ de bataille, choisissez un joueur.La Némésis de l'identité a la protection contre le joueur choisi. (Cette créature ne peut pas être bloquée, ciblée, blessée ou enchantée par une source contrôlée par ce joueur.)
3/1
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Protection from a player means that True-Name Nemesis has protection from each object controlled by that player. If an object has no controller (such as a card in a graveyard), its owner is considered its controller for this purpose.
Rulings
Protection from a player means that True-Name Nemesis has protection from each object controlled by that player. If an object has no controller (such as a card in a graveyard), its owner is considered its controller for this purpose.
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