コーリスの子 (Time Spiral)
コーリスの子 back
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コーリスの子

クリーチャー — 人間・レベル・クレリック

コーリスの子を生け贄に捧げる:あなたはこのターンに失ったライフの点数に等しい点数のライフを得る。(ダメージによりライフは失われる。)

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The life you gain is based on the total amount of life you lost, not the difference in your life total from when the turn started. For example, if you lose 5 life and gain 3 life before activating the ability, the ability will cause you to gain 5 life, not 2.
If your life total becomes 0 or less, you’ll lose the game before you can activate the ability of Children of Korlis.
The life you gain is based on the total amount of life you lost, not the difference in your life total from when the turn started. For example, if you lose 5 life and gain 3 life before activating the ability, the ability will cause you to gain 5 life, not 2.
If your life total becomes 0 or less, you’ll lose the game before you can activate the ability of Children of Korlis.
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