ヴェク追われの盲信者 (Time Spiral)
ヴェク追われの盲信者 back
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ヴェク追われの盲信者

クリーチャー — 人間・レベル

シャドー (このクリーチャーは、シャドーを持つクリーチャーのみをブロックでき、ブロックされる。)
ヴェク追われの盲信者が攻撃してブロックされないたび、クリーチャー1体を対象とする。あなたは「ヴェク追われの盲信者はそれに1点のダメージを与える。」を選んでもよい。 そうした場合、このターン、ヴェク追われの盲信者が与える戦闘ダメージをすべて軽減し、0にする。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you choose to have Zealot il-Vec deal 1 damage to a creature and that damage is prevented or replaced, Zealot il-Vec’s combat damage will still be prevented.
When Zealot il-Vec attacks and isn’t blocked, you must choose a target for its ability even if you don’t use it.
An ability that triggers when something “attacks and isn’t blocked” triggers in the declare blockers step after blockers are declared if (1) that creature is attacking and (2) no creatures are declared to block it. It will trigger even if that creature was put onto the battlefield attacking rather than having been declared as an attacker in the declare attackers step.
If an attacking creature has multiple evasion abilities, such as shadow and flying, a creature can block it only if that creature satisfies all of the appropriate evasion abilities.
Multiple instances of shadow on the same creature are redundant.
Once a creature has been blocked, that creature remains blocked and will deal and be dealt combat damage even if it gains or loses shadow or if the blocking creature gains or loses shadow.
If you choose to have Zealot il-Vec deal 1 damage to a creature and that damage is prevented or replaced, Zealot il-Vec’s combat damage will still be prevented.
When Zealot il-Vec attacks and isn’t blocked, you must choose a target for its ability even if you don’t use it.
An ability that triggers when something “attacks and isn’t blocked” triggers in the declare blockers step after blockers are declared if (1) that creature is attacking and (2) no creatures are declared to block it. It will trigger even if that creature was put onto the battlefield attacking rather than having been declared as an attacker in the declare attackers step.
If an attacking creature has multiple evasion abilities, such as shadow and flying, a creature can block it only if that creature satisfies all of the appropriate evasion abilities.
Multiple instances of shadow on the same creature are redundant.
Once a creature has been blocked, that creature remains blocked and will deal and be dealt combat damage even if it gains or loses shadow or if the blocking creature gains or loses shadow.
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