Stachelpflüger (Time Spiral)
Stachelpflüger back
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Stachelpflüger

Kreatur — Stachel

Der Stachelpflüger kommt mit drei +1/+1-Marken ins Spiel.
, entferne eine +1/+1-Marke vom Stachelpflüger: Lege eine +1/+1-Marke auf eine Kreatur deiner Wahl.
, entferne eine +1/+1-Marke vom Stachelpflüger: Ein Land deiner Wahl wird zu einer 2/2 Kreatur, die weiterhin ein Land ist. Lege eine +1/+1-Marke auf sie.

0/0
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A noncreature permanent that turns into a creature can attack, and its abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
A noncreature permanent that turns into a creature can attack, and its abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
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