ガラスのアスプ (Time Spiral)
ガラスのアスプ back
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ガラスのアスプ

クリーチャー — 蛇

ガラスのアスプがいずれかのプレイヤーに戦闘ダメージを与えるたび、そのプレイヤーは自分の次のドロー・ステップの開始時に、そのステップに入る前にを支払わないかぎり、2点のライフを失う。

2/1
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

After Glass Asp’s triggered ability resolves, the affected player has the ability to perform a special action of paying . This action may be performed any time the player has priority, and it doesn’t use the stack. It may be performed only once. Once that player’s next draw step begins, the player no longer has the ability to perform this action. If the player performed the action, the delayed “lose 2 life” triggered ability won’t trigger. Otherwise, it will.
After Glass Asp’s triggered ability resolves, the affected player has the ability to perform a special action of paying . This action may be performed any time the player has priority, and it doesn’t use the stack. It may be performed only once. Once that player’s next draw step begins, the player no longer has the ability to perform this action. If the player performed the action, the delayed “lose 2 life” triggered ability won’t trigger. Otherwise, it will.
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