Paramecia Coloniex

Creature — Zombie Worm

When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
When this creature dies, you may exile it. When you do, put target creature card from your graveyard on top of your library.

2/2
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You don't choose a target for Paramecia Coloniex's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you exile Paramecia Coloniex this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
You don't choose a target for Paramecia Coloniex's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you exile Paramecia Coloniex this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
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