Krang, der Allmächtige
Legendary Artifact Creature — Utrom Robot
Falls ein Spieler eine Karte zieht und dadurch bei einem Permanent, das du kontrollierst, eine ausgelöste Fähigkeit auslöst, wird jene Fähigkeit ein weiteres Mal ausgelöst.
Immer wenn ein Spieler seine zweite Karte innerhalb desselben Zuges zieht, lege eine +1/+1-Marke auf Krang.
Immer wenn ein Spieler seine zweite Karte innerhalb desselben Zuges zieht, lege eine +1/+1-Marke auf Krang.
3/3
standard
future
historic
gladiator
pioneer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Krang's first ability doesn't copy the triggered ability; it just causes the ability to trigger an additional time. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.
Rulings
Krang's first ability doesn't copy the triggered ability; it just causes the ability to trigger an additional time. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.
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