Nyla, Shirshu Sleuth
Legendary Creature — Mole Beast
When Nyla enters, exile up to one target creature card from your graveyard. If you do, you lose X life and create X Clue tokens, where X is that card's mana value. (A Clue token is an artifact with ", Sacrifice this token: Draw a card.")
At the beginning of your end step, if you control no Clues, return target card exiled with Nyla to its owner's hand.
At the beginning of your end step, if you control no Clues, return target card exiled with Nyla to its owner's hand.
4/5
standard
future
historic
gladiator
pioneer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Nyla, Shirshu Sleuth's second ability has an "intervening 'if' clause." That means the ability won't trigger at all unless you control no Clues at the beginning of your end step, and the ability will do nothing if you control a Clue by the time it resolves.
Rulings
Nyla, Shirshu Sleuth's second ability has an "intervening 'if' clause." That means the ability won't trigger at all unless you control no Clues at the beginning of your end step, and the ability will do nothing if you control a Clue by the time it resolves.
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