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Enchantment — Aura

Encantar criatura que controla un oponente.
Cuando esta Aura entre, gira la criatura encantada y remueve todos los contadores de ella.
La criatura encantada pierde todas las habilidades y es un Ciudadano con fuerza y resistencia base de 1/1 y ": Agrega " llamado Mercader humilde. (Pierde todos sus otros tipos de criatura y nombres.)
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the enchanted creature had any abilities, including those granted by other sources, before being enchanted, it loses those abilities. It can still gain new abilities after it is enchanted.
If the enchanted creature had any abilities, including those granted by other sources, before being enchanted, it loses those abilities. It can still gain new abilities after it is enchanted.
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