바위에 묶이다 (Theros)
바위에 묶이다 back
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바위에 묶이다

부여마법 — 마법진

당신이 조종하는 산에 부여
바위에 묶이다가 전장에 들어올 때, 상대가 조종하는 생물 한 개를 목표로 정한다. 바위에 묶이다가 전장을 떠날 때까지 그 생물을 추방한다. (그 생물은 그 소유자의 조종 하에 전장으로 돌아온다.)
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Auras attached to the exiled creature will be put into their owners’ graveyards (unless they have bestow). Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
In a multiplayer game, if Chained to the Rocks’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
If the land Chained to the Rocks is enchanting stops being a Mountain or another player gains control of it, Chained to the Rocks will be put into its owner’s graveyard when state-based actions are performed.
Chained to the Rocks’s ability causes a zone change with a duration, a style of ability introduced in Magic 2014 that’s somewhat reminiscent of older cards like Oblivion Ring. However, unlike Oblivion Ring, cards like Chained to the Rocks have a single ability that creates two one-shot effects: one that exiles the creature when the ability resolves, and another that returns the exiled card to the battlefield immediately after Chained to the Rocks leaves the battlefield.
If Chained to the Rocks leaves the battlefield before its triggered ability resolves, the target creature won’t be exiled.
If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.
The exiled card returns to the battlefield immediately after Chained to the Rocks leaves the battlefield. Nothing happens between the two events, including state-based actions.
Auras attached to the exiled creature will be put into their owners’ graveyards (unless they have bestow). Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
In a multiplayer game, if Chained to the Rocks’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
If the land Chained to the Rocks is enchanting stops being a Mountain or another player gains control of it, Chained to the Rocks will be put into its owner’s graveyard when state-based actions are performed.
Chained to the Rocks’s ability causes a zone change with a duration, a style of ability introduced in Magic 2014 that’s somewhat reminiscent of older cards like Oblivion Ring. However, unlike Oblivion Ring, cards like Chained to the Rocks have a single ability that creates two one-shot effects: one that exiles the creature when the ability resolves, and another that returns the exiled card to the battlefield immediately after Chained to the Rocks leaves the battlefield.
If Chained to the Rocks leaves the battlefield before its triggered ability resolves, the target creature won’t be exiled.
If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.
The exiled card returns to the battlefield immediately after Chained to the Rocks leaves the battlefield. Nothing happens between the two events, including state-based actions.
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