Цербер из Подземного Царства
Существо — Пес
Цербер из Подземного Царства не может быть заблокирован менее чем тремя существами.
Карты на кладбищах не могут быть целями заклинаний или способностей.
Когда Цербер из Подземного Царства умирает, изгоните его, и каждый игрок возвращает все карты существ из своего кладбища в свою руку.
Карты на кладбищах не могут быть целями заклинаний или способностей.
Когда Цербер из Подземного Царства умирает, изгоните его, и каждый игрок возвращает все карты существ из своего кладбища в свою руку.
6/6
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If two of these die at the same time, the last ability of each will trigger. If each player controlled one, the nonactive player’s ability will resolve first. The Underworld Cerberus controlled by that player will be exiled, and all other creature cards in graveyards (including the Underworld Cerberus controlled by the active player) will be returned to their owners’ hands. Then the active player’s ability will resolve. That Underworld Cerberus won’t be exiled, but any creature cards in graveyards at that time, perhaps because they died in response to this ability, will be returned to their owners’ hands.
If you can’t exile Underworld Cerberus when its last ability resolves, perhaps because it’s been exiled by another spell or ability, each player will still return all creature cards from their graveyard to their hand.
If you can’t exile Underworld Cerberus when its last ability resolves, perhaps because it’s been exiled by another spell or ability, each player will still return all creature cards from their graveyard to their hand.
Rulings
If two of these die at the same time, the last ability of each will trigger. If each player controlled one, the nonactive player’s ability will resolve first. The Underworld Cerberus controlled by that player will be exiled, and all other creature cards in graveyards (including the Underworld Cerberus controlled by the active player) will be returned to their owners’ hands. Then the active player’s ability will resolve. That Underworld Cerberus won’t be exiled, but any creature cards in graveyards at that time, perhaps because they died in response to this ability, will be returned to their owners’ hands.
If you can’t exile Underworld Cerberus when its last ability resolves, perhaps because it’s been exiled by another spell or ability, each player will still return all creature cards from their graveyard to their hand.
If you can’t exile Underworld Cerberus when its last ability resolves, perhaps because it’s been exiled by another spell or ability, each player will still return all creature cards from their graveyard to their hand.
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