카라메트라의 축복

순간마법

생물을 목표로 정한다. 그 생물은 턴종료까지 +2/+2를 받는다. 그 생물이 부여된 생물 또는 부여마법 생물이라면, 그 생물은 또한 턴종료까지 방호 및 무적도 얻는다. (해당 생물은 상대가 조종하는 주문이나 능력의 목표로 정해질 수 없다. 피해와 "파괴"라고 명시된 효과로 파괴되지 않는다.)
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Whether the target creature is enchanted or an enchantment is checked only while Karametra’s Blessing is resolving. If it becomes enchanted or stops being enchanted later (or, in some unusual cases, becomes or ceases to be an enchantment later) it won’t gain or lose hexproof and indestructible.
Whether the target creature is enchanted or an enchantment is checked only while Karametra’s Blessing is resolving. If it becomes enchanted or stops being enchanted later (or, in some unusual cases, becomes or ceases to be an enchantment later) it won’t gain or lose hexproof and indestructible.
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