Entraînement setessien

Enchantement : aura

Enchanter : une créature que vous contrôlez
Quand l'Entraînement setessien arrive sur le champ de bataille, piochez une carte.
La créature enchantée gagne +1/+0 et a le piétinement. (Elle peut infliger son surplus de blessures de combat au joueur ou au planeswalker qu'elle attaque.)
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the creature Setessan Training would enchant is an illegal target by the time the Aura spell resolves, the entire spell doesn't resolve. It won't enter the battlefield, so its ability won't trigger.
If the creature Setessan Training would enchant is an illegal target by the time the Aura spell resolves, the entire spell doesn't resolve. It won't enter the battlefield, so its ability won't trigger.
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