尼茲傳令使

結界生物 ~半人馬/祭師

在你回合的戰鬥開始時,直到回合結束,目標由你操控之結界生物或受有靈氣的生物得+1/+1且獲得踐踏異能。

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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Once Nyx Herald’s ability resolves, the creature keeps +1/+1 and trample even if it stops being enchanted later in the turn (or, in some unusual cases, stops being an enchantment).
Once Nyx Herald’s ability resolves, the creature keeps +1/+1 and trample even if it stops being enchanted later in the turn (or, in some unusual cases, stops being an enchantment).
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