Hydra's Growth

Enchantment — Aura

Enchant creature
When this Aura enters, put a +1/+1 counter on enchanted creature.
At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

To double the number of +1/+1 counters on a creature, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.
If Hydra’s Growth leaves the battlefield before its enters-the-battlefield triggered ability resolves, the creature it last enchanted before it left gets the +1/+1 counter.
To double the number of +1/+1 counters on a creature, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.
If Hydra’s Growth leaves the battlefield before its enters-the-battlefield triggered ability resolves, the creature it last enchanted before it left gets the +1/+1 counter.
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