嵐の息吹のドラゴン

クリーチャー — ドラゴン

飛行、速攻、プロテクション(白)
:怪物化3を行う。(このクリーチャーが怪物的でない場合、これの上に+1/+1カウンターを3個置く。これは怪物的になる。)
嵐の息吹のドラゴンが怪物的になったとき、これは各対戦相手にそれぞれそのプレイヤーの手札にあるカードの総数に等しい点数のダメージを与える。

4/4
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Monstrous isn’t an ability that a creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves.
Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
For each opponent, count the number of cards in that player’s hand when the last ability resolves to determine how much damage Stormbreath Dragon does to them.
Monstrous isn’t an ability that a creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves.
Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
For each opponent, count the number of cards in that player’s hand when the last ability resolves to determine how much damage Stormbreath Dragon does to them.
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