Lorehold Command

Instant

Choose two —
• Create a 3/2 red and white Spirit creature token.
• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
• Lorehold Command deals 3 damage to any target. Target player gains 3 life.
• Sacrifice a permanent, then draw two cards.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the third mode is chosen and somehow both of its targets are illegal as Lorehold Command tries to resolve, the entire spell does nothing.
Spell instructions are followed in order. If you choose the first and second modes, the Spirit token Lorehold Command creates will have +1/+0, indestructible, and haste. If you choose the first and fourth modes, you can sacrifice the Spirit token it creates.
If the third mode is chosen and somehow both of its targets are illegal as Lorehold Command tries to resolve, the entire spell does nothing.
Spell instructions are followed in order. If you choose the first and second modes, the Spirit token Lorehold Command creates will have +1/+0, indestructible, and haste. If you choose the first and fourth modes, you can sacrifice the Spirit token it creates.
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