Kundhort-Befehl

Spontanzauber

Bestimme zwei —
• Erzeuge einen 3/2 roten und weißen Geist-Kreaturenspielstein.
• Kreaturen, die du kontrollierst, erhalten +1/+0, Unzerstörbarkeit und Eile bis zum Ende des Zuges.
• Der Kundhort-Befehl fügt einem Ziel deiner Wahl 3 Schadenspunkte zu. Ein Spieler deiner Wahl erhält 3 Lebenspunkte dazu.
• Opfere eine bleibende Karte und ziehe dann zwei Karten.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the third mode is chosen and somehow both of its targets are illegal as Lorehold Command tries to resolve, the entire spell does nothing.
Spell instructions are followed in order. If you choose the first and second modes, the Spirit token Lorehold Command creates will have +1/+0, indestructible, and haste. If you choose the first and fourth modes, you can sacrifice the Spirit token it creates.
If the third mode is chosen and somehow both of its targets are illegal as Lorehold Command tries to resolve, the entire spell does nothing.
Spell instructions are followed in order. If you choose the first and second modes, the Spirit token Lorehold Command creates will have +1/+0, indestructible, and haste. If you choose the first and fourth modes, you can sacrifice the Spirit token it creates.
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