Kostümschrank

Artifact

Dieses Artefakt kommt mit zwei +1/+1-Marken ins Spiel.
: Bewege eine +1/+1-Marke von diesem Artefakt auf eine Kreatur deiner Wahl, die du kontrollierst. Aktiviere diese Fähigkeit wie eine Hexerei.
Immer wenn eine modifizierte Kreatur, die du kontrollierst, das Spiel verlässt, lege eine +1/+1-Marke auf dieses Artefakt. (Auren, die du kontrollierst, Ausrüstungen und Marken sind Modifizierungen.)
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Costume Closet has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Costume Closet.
If Costume Closet has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Costume Closet.
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