Hydro-Man, Criminale Fluido

Legendary Creature — Elemental Villain

Ogniqualvolta lanci una magia blu, se Hydro-Man è una creatura, prende +1/+1 fino alla fine del turno.
All'inizio della tua sottofase finale, STAPpa Hydro-Man. Fino al tuo prossimo turno, diventa una terra e ha ": Aggiungi ". (Non è una creatura durante quel periodo.)

2/2
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

After the triggered ability resolves during your end step, however, you may tap him for , even if he entered the battlefield this turn.
After the triggered ability resolves during your end step, however, you may tap him for , even if he entered the battlefield this turn.
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