Vigil for the Lost

Enchantment

Whenever a creature you control dies, you may pay . If you do, you gain X life.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

As the ability resolves, you choose a value for X and decide whether to pay . If you do decide to pay , it’s too late for any player to respond since the ability is already in the midst of resolving.
As the ability resolves, you choose a value for X and decide whether to pay . If you do decide to pay , it’s too late for any player to respond since the ability is already in the midst of resolving.
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