初めて立ったもの、清麻呂

伝説のクリーチャー — スピリット

初めて立ったもの、清麻呂のパワーとタフネスは、それぞれあなたの手札のカードの枚数に等しい。
あなたの手札のカードの枚数が4枚以上であるかぎり、初めて立ったもの、清麻呂は警戒を持つ。
初めて立ったもの、清麻呂がダメージを与えるたび、あなたの手札のカードの枚数が7枚以上である場合、あなたは7点のライフを得る。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you have seven or more cards in hand when Kiyomaro’s triggered ability goes on the stack but less than seven when the ability resolves, the ability does nothing.
Losing vigilance after attackers are declared doesn’t cause Kiyomaro to tap.
Kiyomaro’s power and toughness don’t affect whether it has vigilance or the life-gain ability.
If you have seven or more cards in hand when Kiyomaro’s triggered ability goes on the stack but less than seven when the ability resolves, the ability does nothing.
Losing vigilance after attackers are declared doesn’t cause Kiyomaro to tap.
Kiyomaro’s power and toughness don’t affect whether it has vigilance or the life-gain ability.
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