Sekki, le guide des saisons
Créature légendaire : esprit
Sekki, le guide des saisons arrive en jeu avec sur lui huit marqueurs +1/+1.
Si des blessures devaient être infligées à Sekki, le guide des saisons, prévenez ces blessures, retirez ce même nombre de marqueurs +1/+1 de Sekki, et mettez en jeu ce même nombre de jetons de créature 1/1 incolore Esprit.
Sacrifiez huit esprits : Renvoyez en jeu Sekki, le guide des saisons depuis votre cimetière.
Si des blessures devaient être infligées à Sekki, le guide des saisons, prévenez ces blessures, retirez ce même nombre de marqueurs +1/+1 de Sekki, et mettez en jeu ce même nombre de jetons de créature 1/1 incolore Esprit.
Sacrifiez huit esprits : Renvoyez en jeu Sekki, le guide des saisons depuis votre cimetière.
0/0
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Creature tokens are put onto the battlefield even if there are no more +1/+1 counters to remove. For example, attempting to deal 9 damage to Sekki causes its replacement effect to 1) prevent the 9 damage, 2) remove all eight of the +1/+1 counters, and 3) put nine Spirit creature tokens onto the battlefield.
Increasing Sekki’s toughness with a card like Indomitable Will allows Sekki to prevent damage and make tokens even it if has no +1/+1 counters to be removed.
Damage that can’t be prevented still causes counters to be removed from Sekki and puts creature tokens onto the battlefield.
You can sacrifice any eight Spirits to pay for Sekki’s activated ability, not just the Spirit creature tokens.
Increasing Sekki’s toughness with a card like Indomitable Will allows Sekki to prevent damage and make tokens even it if has no +1/+1 counters to be removed.
Damage that can’t be prevented still causes counters to be removed from Sekki and puts creature tokens onto the battlefield.
You can sacrifice any eight Spirits to pay for Sekki’s activated ability, not just the Spirit creature tokens.
Rulings
Creature tokens are put onto the battlefield even if there are no more +1/+1 counters to remove. For example, attempting to deal 9 damage to Sekki causes its replacement effect to 1) prevent the 9 damage, 2) remove all eight of the +1/+1 counters, and 3) put nine Spirit creature tokens onto the battlefield.
Increasing Sekki’s toughness with a card like Indomitable Will allows Sekki to prevent damage and make tokens even it if has no +1/+1 counters to be removed.
Damage that can’t be prevented still causes counters to be removed from Sekki and puts creature tokens onto the battlefield.
You can sacrifice any eight Spirits to pay for Sekki’s activated ability, not just the Spirit creature tokens.
Increasing Sekki’s toughness with a card like Indomitable Will allows Sekki to prevent damage and make tokens even it if has no +1/+1 counters to be removed.
Damage that can’t be prevented still causes counters to be removed from Sekki and puts creature tokens onto the battlefield.
You can sacrifice any eight Spirits to pay for Sekki’s activated ability, not just the Spirit creature tokens.
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