Sekki, guía de las estaciones
Criatura legendaria - Espíritu
Sekki, guía de las estaciones entra en juego con ocho contadores +1/+1 sobre él.
Si se le fuera a hacer daño a Sekki, prevén ese daño, remueve esa cantidad de contadores +1/+1 de Sekki, y pon en juego esa cantidad de fichas de criatura Espíritu incoloras 1/1.
Sacrificar ocho Espíritus: Regresa a Sekki de tu cementerio al juego.
Si se le fuera a hacer daño a Sekki, prevén ese daño, remueve esa cantidad de contadores +1/+1 de Sekki, y pon en juego esa cantidad de fichas de criatura Espíritu incoloras 1/1.
Sacrificar ocho Espíritus: Regresa a Sekki de tu cementerio al juego.
0/0
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Creature tokens are put onto the battlefield even if there are no more +1/+1 counters to remove. For example, attempting to deal 9 damage to Sekki causes its replacement effect to 1) prevent the 9 damage, 2) remove all eight of the +1/+1 counters, and 3) put nine Spirit creature tokens onto the battlefield.
Increasing Sekki’s toughness with a card like Indomitable Will allows Sekki to prevent damage and make tokens even it if has no +1/+1 counters to be removed.
Damage that can’t be prevented still causes counters to be removed from Sekki and puts creature tokens onto the battlefield.
You can sacrifice any eight Spirits to pay for Sekki’s activated ability, not just the Spirit creature tokens.
Increasing Sekki’s toughness with a card like Indomitable Will allows Sekki to prevent damage and make tokens even it if has no +1/+1 counters to be removed.
Damage that can’t be prevented still causes counters to be removed from Sekki and puts creature tokens onto the battlefield.
You can sacrifice any eight Spirits to pay for Sekki’s activated ability, not just the Spirit creature tokens.
Rulings
Creature tokens are put onto the battlefield even if there are no more +1/+1 counters to remove. For example, attempting to deal 9 damage to Sekki causes its replacement effect to 1) prevent the 9 damage, 2) remove all eight of the +1/+1 counters, and 3) put nine Spirit creature tokens onto the battlefield.
Increasing Sekki’s toughness with a card like Indomitable Will allows Sekki to prevent damage and make tokens even it if has no +1/+1 counters to be removed.
Damage that can’t be prevented still causes counters to be removed from Sekki and puts creature tokens onto the battlefield.
You can sacrifice any eight Spirits to pay for Sekki’s activated ability, not just the Spirit creature tokens.
Increasing Sekki’s toughness with a card like Indomitable Will allows Sekki to prevent damage and make tokens even it if has no +1/+1 counters to be removed.
Damage that can’t be prevented still causes counters to be removed from Sekki and puts creature tokens onto the battlefield.
You can sacrifice any eight Spirits to pay for Sekki’s activated ability, not just the Spirit creature tokens.
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