standard
future
historic
gladiator
pioneer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The second ability is a mana ability. It doesn’t target a player and it doesn’t use the stack. If the player who adds to their mana pool can’t spend all of it before the phase ends, the remaining mana will leave their mana pool at the end of the current step (or phase).
Rulings
The second ability is a mana ability. It doesn’t target a player and it doesn’t use the stack. If the player who adds to their mana pool can’t spend all of it before the phase ends, the remaining mana will leave their mana pool at the end of the current step (or phase).
Your collection? Your decks?
Want to manage your collection and/or create decks?