Raid impromptu (Shadowmoor)
Raid impromptu back
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Raid impromptu

Enchantement

o(r/g) : Révélez la carte du dessus de votre bibliothèque. Si ce n'est pas une carte de créature, mettez-la dans votre cimetière. Sinon, mettez cette carte en jeu. Cette créature a la célérité. Sacrifiez-la à la fin du tour.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the ability is activated after the current turn’s End step has begun, the creature won’t be sacrificed until the next turn’s End step.
If you put a creature onto the battlefield and a different player takes control of it before the end of the turn, you can’t sacrifice it at end of turn. It will remain on the battlefield. It will have haste as long as it’s on the battlefield.
If the ability is activated after the current turn’s End step has begun, the creature won’t be sacrificed until the next turn’s End step.
If you put a creature onto the battlefield and a different player takes control of it before the end of the turn, you can’t sacrifice it at end of turn. It will remain on the battlefield. It will have haste as long as it’s on the battlefield.
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