Eyes Everywhere

Enchantment

At the beginning of your upkeep, scry 1.
: Exchange control of Eyes Everywhere and target nonland permanent. Activate only as a sorcery.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, the effect giving you control of the target nonland permanent ends.
The effect of Eyes Everywhere’s last ability lasts indefinitely. It doesn’t wear off during the cleanup step, and it doesn’t expire if Eyes Everywhere leaves the battlefield.
As Eyes Everywhere’s last ability resolves, Eyes Everywhere must be on the battlefield and the target nonland permanent must be a legal target. If either of these things isn’t true, the ability does nothing.
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, the effect giving you control of the target nonland permanent ends.
The effect of Eyes Everywhere’s last ability lasts indefinitely. It doesn’t wear off during the cleanup step, and it doesn’t expire if Eyes Everywhere leaves the battlefield.
As Eyes Everywhere’s last ability resolves, Eyes Everywhere must be on the battlefield and the target nonland permanent must be a legal target. If either of these things isn’t true, the ability does nothing.
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