炎樹族の蛮人

クリーチャー — 人間・ならず者

暴動(このクリーチャーは+1/+1カウンター1個か速攻のうちあなたが選んだ1つを持った状態で戦場に出る。)
炎樹族の蛮人が攻撃するたび、あなたはカード1枚を捨ててもよい。そうしたなら、カードを1枚引く。

2/1
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.
Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.
If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.
If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.
Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.
If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.
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Value
0.05€


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