Espíritu comprometido

Criatura — Espíritu

El Espíritu comprometido es imbloqueable.
Cuando el Espíritu comprometido entre al campo de batalla, detén la criatura objetivo que controla un oponente. (Hasta tu próximo turno, esa criatura no puede atacar ni bloquear y sus habilidades activadas no pueden activarse.)

2/1
_alt_flag_ru
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
Your collection? Your decks?
Want to manage your collection and/or create decks?
0.04€


Linked cards

Links
MCT Tags

Synergie